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The World of Taliskarn is still a work in progress, and everything here is a draft in development. Check out this page for more details!

Dev Diaries, Issue 1

Greetings, traveler—whoever you are and whatever brought you here—and welcome to the very first issue of the Taliskarn dev diaries!

What is this, and why is it here?

There are three main ideas behind this series:
1) It serves as a chronicle of the project’s development. When I’m old and gray, I’ll look back at this and think, “Wow, you really had nothing better to do!”
2) It strengthens the connection between me, the creator of Taliskarn, and its devoted community. Admittedly, for now, this community consists entirely of my own adventurers—who are stuck playing in my games and have nowhere to escape, MU-HA-HA—but hey, someday there will be more of us!
3) It helps me structure my thoughts and keep pushing forward—better, stronger, and further.

So, in short, this is a personal developer’s diary of a fictional world: what’s been done over the past week, plans for the next, my thoughts on it all, and where Taliskarn is heading. Welcome to my stream of consciousness!

Progress So Far

I started working on the Taliskarn website and preparing the setting for its alpha-release publication.

To be honest, I’m still unsure whether I should be doing this. The reason is that there’s a lot of content planned for Taliskarn, and at the heart of it all is a novel (or rather, a whole series of novels). You can read more about this on the “About the Project” page (which I’m writing right now, by the way), but here’s the main idea in short:

  • I want to write books set in Taliskarn.
  • That takes time.
  • I don’t intend to publish anything until at least the first—if not the second—book is fully completed.
  • During the writing process, the world is bound to change significantly—potentially leading to full retcons of certain elements.

So everything I’m working on and posting here right now is a draft version. When will it be finished? “Three minutes, Turkish!” So here’s the question: why even bother with a website at this stage?

I found enough reasons:

  1. It’s better to store everything where it will eventually belong—it helps me visualize the final structure.
  2. It’ll be easier to gather feedback.
  3. Maybe someone will find the project interesting even during its development. If not, at least I’ll have a record of the process.
  4. It keeps me disciplined.

So, I’m working on the website. At the same time, I’m finishing up map retouching and making the final adjustments before starting work on labeling.

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